Zenless Zone Zero Codexery

New Eridu Underground

The dark veins beneath the city where forgotten history meets rising danger.

The New Eridu Underground serves as the subterranean lifeline and shadowed underbelly of humanity's last bastion against the Hollows. While the surface city boasts towering skyscrapers and bustling commerce, this vast network of tunnels, maintenance shafts, and abandoned sectors connects the disparate districts below ground. It is a realm where the light of the surface rarely penetrates, hosting everything from essential utility infrastructure to the forgotten remnants of the old world.

Location
New Eridu
Type
Subterranean Infrastructure & Hazard Zone
Primary Function
Resource Transport, Waste Management, and Emergency Evacuation
Ether Corruption Risk
Variable (High in unmonitored sectors)
Access Level
Restricted to Authorized Personnel and Proxy Agents

Lore & Background

This subterranean expanse is not merely empty space; it is a graveyard of the old world and a breeding ground for new threats. Many Proxies descend here to retrieve lost artifacts or hunt down rogue Ether creatures that have burrowed deep into the foundation. The air is often thick with static, and the walls hum with residual energy from ancient machinery. It represents the fragile boundary between human order and the chaotic entropy of the Hollows, a place where every shadow could hide a monster waiting to strike.

In Their Own Story

The heavy blast door hissed shut behind them, sealing out the neon glow of the surface streets. Now, only the rhythmic drip of condensation and the low hum of failing ventilation fans filled the silence. Kael adjusted his headlamp, the beam cutting through a fog that tasted faintly of copper and ozone. Below, the tunnel stretched into an abyss where gravity seemed to lose its grip on reality. A flicker of distorted light danced in the distance—not a reflection, but something breathing. He tightened his grip on his weapon, knowing that down here, the Hollow wasn't just outside; it was waiting beneath their feet.

Reader's Guide

The Underground is divided into distinct zones ranging from sterile maintenance corridors to chaotic, warping pockets of reality. The atmosphere shifts dramatically as one descends deeper; upper levels feel industrial and cold, while lower sectors become claustrophobic and surreal. Etherium corruption levels vary wildly. In maintained transit tunnels, the air is safe but tense. However, in abandoned sectors or near Hollow breaches, the Ether density spikes dangerously high, causing hallucinations and attracting aggressive Eidolons. Players must constantly monitor their equipment for interference. Key landmarks include the Old Metro Junctions, where rusted trains sit frozen in time; the Ventilation Spires, towering vertical shafts that serve as shortcuts but are rife with falling debris; and the Sealed Archives, mysterious rooms containing pre-Collapse technology. Navigating these areas requires both combat readiness and environmental awareness.

Did You Know?

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