New Eridu Police Station
The frontline defense keeping the city safe from the chaos of the Hollows.
The New Eridu Police Station serves as the primary law enforcement hub for the city's citizens and Proxies operating within the safe zones of New Eridu. Unlike traditional precincts, this facility acts as a critical liaison between the civilian population and the dangerous realities of the Hollows, managing permits, incident reports, and emergency responses to Ethereal incursions. It is a bustling center where the mundane struggles of city life intersect with the supernatural threats of the Hollows. Officers here are often seen coordinating with Proxies like Wise or Belobog's representatives, ensuring that expeditions into the Hollows remain regulated and that any breaches in safety protocols are swiftly addressed to prevent catastrophic Ethereal contamination.
- Affiliation
- New Eridu Law Enforcement
- Primary Function
- City Security & Hollow Regulation
- Key Personnel
- Various Officers (including those interacting with Proxies)
- Location
- Downtown New Eridu
- Status
- Active
- Jurisdiction
- New Eridu Safe Zones
Lore & Background
In a world fractured by the cataclysmic event known as the 'Hollow Disaster' (or 'the Calamity'), New Eridu rose from the ruins to become humanity's last bastion. The Police Station was established not just to enforce laws, but to manage the terrifying unknown of the Ethereal phenomenon. Its walls are lined with reports of Hollow breaches and missing persons, serving as a grim ledger of the city's constant battle against the Hollows. The station is unique in its dual role: it protects the citizens from crime while simultaneously regulating the Proxies who voluntarily enter the Hollows to scavenge resources. This creates a complex dynamic where officers must trust individuals who regularly walk into death traps, relying on their skills to keep the city supplied with the materials needed for survival and reconstruction. Over time, the station has become a symbol of order in an increasingly chaotic world. It represents the fragile peace maintained by the collective effort of ordinary citizens and elite Proxies alike. Every badge worn here is a reminder that while the Hollows may be untamable, the spirit of New Eridu refuses to break.
In Their Own Story
The fluorescent lights hummed low as Officer Kael stamped another permit, his eyes tired but sharp. Outside, the neon glow of New Eridu flickered against the darkening sky, a stark contrast to the grey fog that often rolled in from the nearest Hollow breach. A Proxy walked in, rain dripping from their coat, carrying a heavy crate marked with hazard symbols. 'Another run?' Kael asked, not looking up as he processed the paperwork. The Proxy nodded, placing a small, glowing artifact on the desk—a relic of the Abyss that could power half the city for a week. 'Just trying to keep the lights on,' they muttered. Kael finally looked up, offering a grim smile. 'Then you're doing good work. Stay safe out there; we've got your back.'
Reader's Guide
The New Eridu Police Station is characterized by its blend of high-tech surveillance and gritty, functional architecture. The interior features reinforced glass partitions, digital case boards displaying active Hollow threats, and a dedicated liaison desk for Proxies to file expedition reports. Key landmarks include the 'Hollow Incident Room,' where maps of recent breaches are analyzed in real-time, and the 'Proxy Check-in Zone,' equipped with scanners to detect Etheral contamination on returning agents. The atmosphere is tense but professional, filled with the sound of radio chatter and the occasional alarm signaling a new breach. Anomalies within the station itself are rare but possible; minor Etheral leaks can cause static interference in communications or temporary hallucinations among staff. These incidents serve as reminders that the Hollows are never truly far away. The station connects directly to the main narrative by acting as the gateway for players and Proxies, providing quests, safety briefings, and critical plot points regarding city-wide threats.
Did You Know?
- The Police Station often serves as a meeting point where Proxies can receive new commissions or report dangerous anomalies discovered in the Hollows.
- Officers here are trained to recognize early signs of Ethereal corruption, making them essential first responders during minor breaches.
- Unlike traditional police forces, New Eridu officers frequently collaborate with independent Proxies rather than solely relying on military units.
- The station's digital archives contain records of notable Hollow incidents, though they are not a complete history of every breach since the city's founding.
Frequently Asked Questions
What is the New Eridu Police Station in ZZZ?
It is the central law-enforcement facility in New Eridu, functioning as the go-to hub where city residents and Proxies handle permits, file incident reports, and coordinate emergency responses tied to Hollow threats.
What does the New Eridu Police Station actually do?
The station balances routine civic security with Hollow regulation, managing everything from everyday civilian matters to rapid-response protocols when Etheral incursions push into the safe zones.
Where is the New Eridu Police Station located?
It is situated in downtown New Eridu, placing it within easy reach of both ordinary citizens and Proxies who operate inside the city's protected areas.
Who works at or liaises with the New Eridu Police Station?
Various law-enforcement officers staff the facility and routinely coordinate with Proxies such as Wise as well as representatives from Belobog, bridging civilian administration and Abyss-related fieldwork.
What is the New Eridu Police Station's jurisdiction?
Its authority spans all of New Eridu's safe zones, acting as the frontline civic shield that keeps day-to-day city life insulated from the chaos radiating out of the Hollows.
More in New Eridu & Hollows
Elsewhere in the Zenless Zone Zero universe
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